
Microsoft Windows · AYN Thor Max · GameNative · 성능 등급 훌륭함
| 구성 | AYN Thor Max + GameNative |
|---|---|
| 에뮬레이터 빌드 | 1.1.1 |
| 그래픽 드라이버 | [Mr. Purple Turnip] turnip_mrpurple_T26-toasted.adpkg |
| 기재된 설정 항목 | 27개 (기본값과 다르게 바꾼 항목 14개) |
| 성능 등급 | 훌륭함 |
기본값에서 조정된 항목: 에뮬레이터 버전, 해상도 (화면 크기), 오디오 드라이버, 동적 드라이버 버전, 그래픽 드라이버, DXVK 버전.
이 게임에 등급이 기재된 보고 11건 가운데 이 조합보다 높은 등급은 8건(73%), 같은 등급은 2건입니다. 동일 에뮬레이터(GameNative)로 다른 기기에서 올라온 보고는 7건입니다. 작성자 코멘트 원문은 1,847자입니다.
| 항목 | 설정값 |
|---|---|
| 컨테이너 변형 | bionic |
| 에뮬레이터 버전 | 1.1.1 |
| Wine 버전 | proton-9.0-arm64ec |
| 해상도 (화면 크기) | 1280x720 |
| 오디오 드라이버 | pulse |
| Steam 유형 | normal |
| 동적 드라이버 버전 | [Mr. Purple Turnip] turnip_mrpurple_T26-toasted.adpkg (배포 파일: turnip_mrpurple_T26-toasted.adpkg.zip) |
| 그래픽 드라이버 | Turnip (Adreno) |
| DX 래퍼 | DXVK |
| DXVK 버전 | 2.4.1-gplasync |
| DX Wrapper 설정 (버전, 프레임 속도, 최대 메모리) | version=2.4.1-gplasync,framerate=0,maxDeviceMemory=0,async=1,asyncCache=1,vkd3dVersion=2.14.1,vkd3dLevel=12_1,ddrawrapper=none,csmt=3,gpuName=NVIDIA GeForce GTX 480,videoMemorySize=2048,strict_shader_math=1,OffscreenRenderingMode=fbo,renderer=gl |
| 최대 장치 메모리 | 0 |
| Adrenotools Turnip 사용 | 꺼짐 |
| 시작 선택 | Essential (Load only essential services) |
| 32비트 에뮬레이터 | fex |
| 64비트 에뮬레이터 | fex |
| Box64 버전 | 0.4.2 |
| Box64 프리셋 | compatibility |
| FEXCore 버전 | 2605 |
| FEXCore 프리셋 | intermediate |
| DirectInput 매퍼 유형 | standard |
| DirectInput API 활성화 | 켜짐 |
| XInput API 활성화 | 켜짐 |
| Steam Input 사용 | 꺼짐 |
| 환경 변수 | WRAPPER_MAX_IMAGE_COUNT=0 ZINK_DESCRIPTORS=lazy ZINK_DEBUG=compact,deck_emu MESA_SHADER_CACHE_DISABLE=false MESA_SHADER_CACHE_MAX_SIZE=512MB mesa_glthread=true WINEESYNC=1 MESA_VK_WSI_PRESENT_MODE=mailbox TU_DEBUG=noconform VKD3D_SHADER_MODEL=6_0 PULSE_LATENCY_MSEC=144 |
| 게임 버전 | 1.0.1 |
| 평균 FPS | 60 |
아래 코멘트는 EmuReady 사용자가 작성한 원문이며, emulog 은 한국어 번역과 위 해석만 추가했습니다.
No issues playing the game from what I can tell but the set up is mostly what keeps me from rating this as Perfect. Brightness and Saturation settings in the in-game were bugged for me and just made the game dark. The game can also feel sluggish. There was a lot of trial and error to get it up and running and this configuration was just what worked for me when it booted up the first time. Other people have reported that Proton 11 also works as well but I haven't tried other configs. Hopefully this helps you if you experienced the same issues that I had :) If you get a "Missing Interface" error on your first time booting try these steps: >1. Reset your container. >2. Set the proton version to "Proton-9.0-arm64ec". >3. Set the executable to "FieldsofMistria.exe". >4. Enable "Launch Steam Client (Beta)" and then launch the game. >5. The Steam Client should launch and then click agree on the pop up. >6. It will install some VC Redistributables and the game should launch automatically after. >7. You can disable "Launch Steam Client (Beta)" after this and play as you would. If your controller input doesn't match the graphics displayed in the game then you can try remapping your controller (I have the game set to Nintendo Layout): >1. Swipe from the left while in game to access the Game Native quick menu >2. Select "Edit Physical Controller" >3. Swap A/B and X/Y so that A = B, X = Y, and vice versa The game also doesn't bring up the keyboard when you need to enter text. If you use Cocoon (3.0) as a front end, you can use its built in keyboard Flutterkey or download DS Keyboard from the Play Store. If you find that the game feels sluggish while playing, I found that disabling the following within the game's settings made it feel a lot better (to me): >- VSync = Off >- Frame Rate Cap = Off >- Snap Frame Rate = Off