Grip 박스아트

Grip

Microsoft Windows · AYN Thor Max · GameNative · 성능 등급 훌륭함

emulog 설정 해석

구성AYN Thor Max + GameNative
에뮬레이터 빌드v1.1.1
그래픽 드라이버[whitebelyash] Turnip A8XX v29
기재된 설정 항목28개 (기본값과 다르게 바꾼 항목 19개)
성능 등급훌륭함

기본값에서 조정된 항목: 에뮬레이터 버전, Wine 버전, 실행 인자, 해상도 (화면 크기), 오디오 드라이버, Steam 유형.

등급 판단 근거

이 게임에 등급이 기재된 보고 3건 가운데 이 조합보다 높은 등급은 2건(67%), 같은 등급은 0건입니다. 동일 에뮬레이터(GameNative)로 다른 기기에서 올라온 보고는 2건입니다. 작성자 코멘트 원문은 2,640자입니다.

같은 에뮬레이터의 다른 기기 결과

세팅값

항목설정값
컨테이너 변형bionic
에뮬레이터 버전v1.1.1
Wine 버전proton-10.0-arm64ec
실행 인자-fullscreen
해상도 (화면 크기)1280x720
오디오 드라이버pulse
Steam 유형ultra_light
동적 드라이버 버전[whitebelyash] Turnip A8XX v29 (배포 파일: a8xx-turnip-gen8-sync-V29.zip)
그래픽 드라이버Turnip (Adreno)
DX 래퍼DXVK
DXVK 버전async-1.10.3
DX Wrapper 설정 (버전, 프레임 속도, 최대 메모리)version=async-1.10.3,framerate=0,maxDeviceMemory=0,async=1,asyncCache=0,vkd3dVersion=3.0b,vkd3dLevel=12_1,ddrawrapper=none,csmt=3,gpuName=NVIDIA GeForce GTX 480,videoMemorySize=2048,strict_shader_math=1,OffscreenRenderingMode=fbo,renderer=gl,vkd3dFeatureLevel=12_1
최대 장치 메모리4096
Adrenotools Turnip 사용켜짐
시작 선택Normal (Load all services)
32비트 에뮬레이터box
64비트 에뮬레이터fex
Box64 버전0.4.2
Box64 프리셋unity_mono_bleeding_edge
FEXCore 버전2508
FEXCore 프리셋intermediate
DirectInput 매퍼 유형standard
DirectInput API 활성화켜짐
XInput API 활성화켜짐
Steam Input 사용꺼짐
환경 변수WRAPPER_MAX_IMAGE_COUNT=0 ZINK_DESCRIPTORS=lazy ZINK_DEBUG=compact MESA_SHADER_CACHE_DISABLE=false MESA_SHADER_CACHE_MAX_SIZE=4096MB mesa_glthread=false WINEESYNC=1 MESA_VK_WSI_PRESENT_MODE=mailbox TU_DEBUG=noconform,sysmem PULSE_LATENCY_MSEC=60
게임 버전1.5.2 v2 (patched)
평균 FPS25

작성자 코멘트(인용)

아래 코멘트는 EmuReady 사용자가 작성한 원문이며, emulog 은 한국어 번역과 위 해석만 추가했습니다.

I finally managed to get **GRIP** running on my **AYN Thor Max** using **GameNative**, so I wanted to share my working setup since it took quite a bit of trial and error. ## Installation One important thing to note: I own the game on **GOG** and downloaded it through **GameNative** first. I then did the following: 1. I downloaded GRIP through **GOG/GameNative**. 2. I also downloaded the **GRIP installer (.exe)** directly from GOG on my PC. 3. I copied the `.exe` installer to the **Download folder on my AYN Thor Max**. 4. I opened my **GRIP container in GameNative**. 5. From inside the container, I installed GRIP using the `.exe` from the Download folder. 6. Afterwards, I patched the game to **version 1.5.2.v2**. After that, it was mostly trial and error with the GameNative and FEXCore settings until I found a combination that works reliably. ## Important settings These are the settings that made the biggest difference for me. Some of them are not listed in the usual GameNative configuration guides. **Graphics Driver:** `Wrapper-v2` **Steam Type:** `Ultra Light` **FEXCore Preset:** `Medium` For FEXCore, I kept the **Medium** preset as stock and only changed one setting: **FEX_X87Reducedprecision = off** **ClusterTune:** `Medium Underclock` This setting was particularly important for getting the game working properly. ## CPU Assignment Another very important setting is the CPU assignment under **Advanced**. My CPU assignment is: - **CPU0: NOT checked** - **CPU1: checked** - **CPU2: checked** - **CPU3: checked** - **CPU4: checked** - **CPU5: checked** - **CPU6: checked** - **CPU7: checked** So basically: **CPU0 disabled, CPU1–7 enabled**. ## Resolution and performance The game can also run at **1080p**, but performance drops significantly. I get only around **18 FPS at 1080p**, and the game starts to feel noticeably less smooth. I therefore recommend using **720p** instead. At **720p**, I get around **25–30 FPS**, which makes the game feel considerably smoother and more playable on the Thor Max. ## Quick summary | Setting | Value | |---|---| | Graphics Driver | **Wrapper-v2** | | Steam Type | **Ultra Light** | | FEXCore Preset | **Medium** | | FEX_X87Reducedprecision | **off** | | CPU0 | **Disabled** | | CPU1–7 | **Enabled** | | Game Version | **1.5.2.v2** | | Recommended Resolution | **720p** | | Performance | **~25–30 FPS** | Hopefully this helps anyone else trying to get **GRIP running on the AYN Thor Max through GameNative**. The two settings that made the biggest difference for me were **`FEX_X87Reducedprecision = off`** and **disabling CPU0 while enabling CPU1–7**.

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